Having first played this in 2006 and playing again today, I'm still impressed at how good an adaptation of the NES Megaman Games this is. Though I feel Samus is a bit unfair of a boss, she has no obvious pattern besides charging the player down, making the last fight a bit unfair without power ups. The fact that you get Super Missiles despite her never using them in the fight's also weird (I know there's no point to giving Megaman her normal cannon, but still.) I still like everything else about the game though, so props if you ever come back.